Sensei MCP

dojoengine
MIT
Published: 2025-03-12
Last update: 6 months ago
# Sensei MCP

Sensei MCP is a Model Context Protocol (MCP) server that provides expert guidance for Dojo and Cairo development on Starknet. It serves as your personal Dojo Sensei, offering specialized knowledge and assistance for building onchain worlds using the Dojo Entity Component System (ECS) framework.

## Features

- **Expert Cairo Guidance**: Get help with Cairo's unique ownership, memory, and type systems
- **Dojo ECS Architecture**: Learn about Models, Systems, and World patterns
- **Smart Contract Development**: Best practices for Starknet smart contracts
- **Specialized Tools**: Access topic-specific tools for models, systems, testing, and more

## Installation

### Using with Cursor

To add Sensei to your Cursor IDE:

1. Open Cursor Settings (⌘+,)
2. Navigate to the "MCP" section
3. Click "Add New MCP"
4. Configure as follows:
   - **Name**: Sensei (or any name you prefer)
   - **Type**: Command
   - **Command**: `npx github:dojoengine/sensei-mcp`
5. Click "Save"

Once configured, you can access Sensei by:
- Opening the command palette (⌘+K)
- Typing "MCP" and selecting "Open MCP Chat"
- Selecting "Sensei" from the MCP dropdown

Sensei will provide specialized assistance for your Dojo and Cairo development questions, with deep knowledge of Starknet development best practices.

### Using with Cursor Agent

When using Sensei with Cursor Agent, follow these best practices for optimal results:

1. **Always mention the specialized tools**: Explicitly ask the agent to use Sensei's specialized tools (e.g., "Please use the dojo_model tool to help me create a model").

2. **Follow the incremental development approach**:
   - Start with project setup using `dojo_101`
   - Define models first using `dojo_model`
   - Implement systems next using `dojo_logic`
   - Configure the project last using `dojo_config`
   - Add tests using `dojo_test`

3. **Be specific in your requests**: For example, instead of asking "Help me with my Dojo game," say "Please use the dojo_model tool to help me create a Position model for my game."

4. **Break down complex tasks**: Ask for help with one component at a time rather than requesting an entire game implementation at once.

Example prompt:
```
I'm building a Dojo game. First, please use the dojo_101 tool to help me set up the project structure. 
After that, I'll need help creating the models using the dojo_model tool.
```

### Running Directly

You can also run Sensei MCP directly:

```bash
npx github:dojoengine/sensei-mcp
```

## Available Tools

Sensei provides specialized tools for different aspects of Dojo development:

- **dojo_101**: Beginner-friendly introduction to Dojo development
- **dojo_config**: Essential guidance for configuring Dojo projects
- **dojo_logic**: Expert guidance on implementing Dojo systems and game logic
- **dojo_model**: Specialized guidance for creating and working with Dojo models
- **dojo_test**: Comprehensive guide for writing tests for Dojo applications
- **dojo_token**: Detailed guidance on implementing token standards in Dojo

### How to Use Tools

When chatting with Sensei, you can ask for specific guidance by mentioning the tool name:

```
Can you help me understand how to create a model in Dojo?
```

Sensei will automatically use the appropriate tool (in this case, `dojo_model`) to provide specialized guidance.

### Recommended Development Workflow

For the best results, follow this incremental development approach:

1. **Project Setup** (use `dojo_101`)
   - Initialize your project with `sozo init`
   - Understand the project structure
   - Remove or replace boilerplate code

2. **Define Models** (use `dojo_model`)
   - Create your game state models
   - Ensure proper trait derivation
   - Set up key fields correctly

3. **Implement Systems** (use `dojo_logic`)
   - Create system contracts
   - Implement game mechanics
   - Handle state changes

4. **Project Configuration** (use `dojo_config`)
   - Set up Scarb.toml
   - Configure Dojo profiles
   - Manage dependencies

5. **Testing** (use `dojo_test`)
   - Write comprehensive tests
   - Verify game logic

This workflow ensures you build your Dojo application in a structured, methodical way, leveraging the specialized knowledge of each tool at the appropriate stage of development.

## Core Expertise

Sensei has deep expertise in:

- Cairo programming language (including its unique ownership, memory, and type system)
- Dojo ECS architecture (Models, Systems, and World)
- Smart contract development on Starknet
- Best practices for onchain game development

## Development

### Project Structure

- `bin/`: Contains the executable script
- `src/`: Source code for the MCP server
- `prompts/`: Text prompts for different aspects of Dojo development
- `resources/`: Additional resources used by the prompts

### Building from Source

```bash
# Clone the repository
git clone https://github.com/dojoengine/sensei-mcp.git
cd sensei-mcp

# Install dependencies
npm install

# Build the project
npm run build

# Start the server
npm start
```

Related

agentek-eth
agentek-eth
  • AGPL 3.0
EVM MCP Server
EVM MCP Server
  • mcpdotdirect
  • MIT
  • 256
Name Description

Comprehensive guide for writing tests for Dojo applications. Use this when creating unit tests, integration tests, setting up test environments, or verifying the correctness of your Dojo systems and models.

Specialized guidance for creating and working with Dojo models. Use this when you need to define data structures, create model schemas, implement model traits, or understand model relationships and constraints.

Detailed guidance on implementing token standards in Dojo. Use this when creating ERC20, ERC721, or ERC1155 tokens, implementing token functionality, or integrating tokens with your Dojo game.

Essential guidance for configuring Dojo projects. Use this when setting up Scarb.toml, creating dojo profile files, configuring permissions, setting up namespaces, or managing external contracts and dependencies.

Beginner-friendly introduction to Dojo development. Use this when starting a new Dojo project, understanding the basic workflow, or when you need a high-level overview of the Dojo development process and architecture.

Expert guidance on implementing Dojo systems and game logic. Use this when writing contract functions, implementing game mechanics, handling state changes, or working with the World contract to read/write models.

The main system prompt for Dojo development. Use this as the primary prompt when starting a conversation about Dojo or Cairo development, or when you need comprehensive guidance across all aspects of Dojo development.
Joseph Parker 20 Dec 2021 - 05:47AM

I am getting message from customers that when they place order always get error message .

Reply
Alexis Clarke 22 Dec 2021 - 02:32PM

Please be sure to check your Spam mailbox to see if your email filters have identified the email from Dell as spam.

Reply
Donald Palmer 24 Dec 2021 - 05:20PM

If you have further questions, please contact Customer Support from the “Action Menu” on your Online Order Support.

Reply
Alexis Clarke 26 min ago

Your Online Order Support provides you with the most current status of your order. To help manage your order refer to the “Action Menu” to initiate return, contact Customer Support and more.

Reply
Donald Palmer 8 sec ago

Other shipping methods are available at checkout if you want your purchase delivered faster.

Reply
Please Enter a Message

Security

95%

Code quantity

97%

Total downloads

4,305

80%

User reviews

121

89%